20.5.2024 is a public holiday in Austria! No delivery/collection possible!

Qubic System QS-220 3DoF Motion System

Description

Qubic System QS-220 3DoF Motion System


Maximum velocity: 800 mm/s/per actuator
Maximum acceleration: 0.8 G
Actuator stroke: 100 mm | 3,93 in
Latency: <8 ms
Maximum control frequency: 1000 Hz
Vibration frequency range: 0-100 Hz
QS-220 – SET KEY FEATURES

  • Super silent – extremely quiet operation
  • Used by professional race car drivers and pilots around the world
  • Top quality ecosystem for personal and commercial applications
  • Supported by dedicated software QubicManager: motion adjustment, motion post-processing, extensive diagnostic or easy and fast use of predefined profiles
  • VR HeadWay technology support (VR sickness compensation)
  • Over 80+ integrated and supported racing and flight games
  • Compatible with professional simulation applications – Motion SDK (FSMI or FSDI) for software developers
  • Proudly made in EU: Engineered, Designed and Manufactured in Poland
Product form

Qubic System QS-220 3DoF Motion System Maximum velocity: 800 mm/s/per actuatorMaximum acceleration: 0.8 GActuator stroke: 100 mm | 3,93 inLatency:... Read more

Free pickup in our shop(s)

["build to order"]

  • Your price (within EU with VAT, third party countries/export without VAT):

€9.322,00

  • Shipped today? Order within: May 22, 2024 15:00:00 +0200

Description

Qubic System QS-220 3DoF Motion System


Maximum velocity: 800 mm/s/per actuator
Maximum acceleration: 0.8 G
Actuator stroke: 100 mm | 3,93 in
Latency: <8 ms
Maximum control frequency: 1000 Hz
Vibration frequency range: 0-100 Hz
QS-220 – SET KEY FEATURES

  • Super silent – extremely quiet operation
  • Used by professional race car drivers and pilots around the world
  • Top quality ecosystem for personal and commercial applications
  • Supported by dedicated software QubicManager: motion adjustment, motion post-processing, extensive diagnostic or easy and fast use of predefined profiles
  • VR HeadWay technology support (VR sickness compensation)
  • Over 80+ integrated and supported racing and flight games
  • Compatible with professional simulation applications – Motion SDK (FSMI or FSDI) for software developers
  • Proudly made in EU: Engineered, Designed and Manufactured in Poland

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